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Tony Hawk's Proving Ground, or THPG, is the ninth installment in the Tony Hawk's series developed by Neversoft for the PS3 and Xbox 360 video game consoles; by Page 44 Studios for the PS2 and Wii; and by Vicarious Visions for the Nintendo DS. Online play was included in the Nintendo DS, PS3, and Xbox 360 versions of Tony Hawk's Proving Ground. It is the final game in the series to be developed by Neversoft, as the franchise was then replaced by Robomodo. It was released in October 15, 2007. It was also the last game of the main series of Tony Hawk games for 8 years until Tony Hawk's Pro Skater 5 in 2015.

Skater Paths[]

Career skaters[]

Career skaters are the ones who make skateboarding look easy . Career skaters get Nail-The-Trick, Nail-The-Grab, and Nail-The-Manual (only present on Xbox 360 and PS3). In Proving Ground you are trying to get a team or earn skating spots or even make a shoe deal while in career mode.

Rigger skaters[]

Rigger skaters are the ones who use their environment to make skate ramps, rails, etc. Riggers can add new pieces to skate on to the environment with the Rig-A-Kit, climb around more vertical level design, and modify select parts of the world.

Hardcore skaters[]

Hardcore skaters are the ones who do it for the love of the sport, and don't care for the media coverage. They care most about having a tough attitude, and skating until it hurts. Hardcore skaters can use the Aggro Kick to gain extra speed, skate check pedestrians, and skate bowls effectively.

Nintendo DS and Wii / PS2 versions[]

DS version[]

The Nintendo DS version of Tony Hawk's Proving Ground was developed by Vicarious Visions. Its gameplay is very similar to the DS version of Tony Hawk’s American Sk8land. In it's story mode, you are working towards becoming a career or hardcore skater. To do this you must complete different goals of three different categories: Career, Hardcore, and Neutral. Completing goals earns money which is used to fix up your skate park. Pro skaters appear when enough challenges are done, and completion of their challenges allows the player to purchase a new piece for their skate park, and move on to the next level.

This version of the game adapts some gameplay features from the console versions. Aggro kicking allows the player to gain speed more quickly. Some missions involve doing Gesture Tricks, where you copy motions on the touch screen as a parallel to the console versions’ Nail The Trick feature. Most missions are completed at difficulty levels, and challenges appear throughout the levels, both of which were introduced in Project 8. This version does however lack the open world design. The downtown areas of Philly and Baltimore are omitted, and the Air & Space Museum includes elements of the National Mall. Some other levels are also redesigned to suit the hardware, most notably Lansdowne. A large customizable skatepark replaces the skate lounge from the Xbox 360 and PS3 versions.

Online multi-player is no longer available officially due to the DS Wi-Fi connection closing. The company behind the DS version has closed down the THPG DS community, although, the online THPG DS community website is still up.

Wii / PS2 version[]

The Wii and PS2 versions follow the same basic structure as the Xbox 360 and PS3 versions, though many features are removed. The open world mechanic is replaced with selecting levels from a menu. Gameplay features are absent, such as Nail The Manual, bowl skating, and modding the world. Career paths are cut back, there is no skate lounge, the transitional levels are gone, and cutscenes are pre-rendered from the more powerful versions, almost always framed from the player character’s perspective. The Wii version uses motion controls for moves such as spine transfers, trick chaining, and Nail The Trick.

Levels[]

Philadelphia[]

Baltimore[]

Washington D.C.[]

  • Freedom Plaza
  • D.C. National Mall
  • Air and Space Museum

Transport (Xbox 360 & PS3 only)[]

  • Bay-Bridge Tunnel
  • Harbor Bridge
  • Metro

Other[]

  • Skate Lounge
  • J.R. Interchange

Characters[]

Non-Fictional Skaters[]

Fictional Skaters[]

Protagonists[]

  • Spencer - One of your friends in the Career class. He tries to help you in shooting a video with Arto Saari.
  • Mel - One of your friends in the Career Class. She is an aspiring photographer who joins you in taking magazine photos with Stevie Williams and Bryce Kanights.
  • Rube - One of your friends in the Rigger Class. He joins you in creating skateable objects with Jeff King.
  • Shayne - One of your friends in the Rigger Class. He helps in you getting payback on Bam Margera.
  • Bosco - One of your friends in the Hardcore Class. He joins you in hitting some epic gaps with Mike V.
  • Cooper - A photographer seen in the Hardcore Class. He is persuaded by Mike V into recording your attempts at epic gaps.
  • Mad Dog - A hardcore skater who is seen hanging around bowls with Lance Mountain.

Antagonists[]

  • Eric Sparrow - Eric returns from Tony Hawk's Underground and Tony Hawk's Underground 2 as one of your rivals in career mode.
  • Cam - The Leader of the Crazy 21 gang, who try to make FDR skatepark their turf. With help from Dustin Dollin, you try to win it back.
  • Eddie X - Your rival in the Hardcore Class, who tries to take all of the glory in the bowl riding circuit.

Trivia[]

  • The Xbox 360 version features a 5 song demo of Guitar Hero III: Legends of Rock in addition Judy Nails appears in the game as a playable character.

External links[]

Gallery[]


Tony Hawk's Game Series
Pro SkaterPro Skater 2Pro Skater 3Pro Skater 4UndergroundUnderground 2American WastelandProject 8Proving GroundPro Skater 5
Downhill JamMotionRideShredShred Session
Pro Skater 2XUnderground 2 RemixAmerican Sk8landPro Skater HDSkate JamPro Skater 1 + 2
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