While uploading your image on Tony Hawk's wiki, you should keep in mind that your image sooner or later will end up in Google cache, available to everyone. If you'll search for anything related to Tony Hawk, chances are that you'll find the image from our wiki on the first page. Hence it is better if we'll learn to
- Generaly you should use JPG with high quality settings (not lower than 80).
- If you found some rare image related to TH series in GIF, then upload GIF.
- Avoid BMPs. Just avoid it. Convert to JPG.
- PNG should only be used for small icons. SVG works for this purpose as well.
You upload your own screenshot of the game
- Make sure your image is taken at high resolution (the higher ,the better).
- Don't forget about aspect ratio - if the game doesn't support widescreen, do not stretch the image (this applies to older console and PC games).
- Do not resize or edit your image.
- If possible, get rid of in-game HUD. There are several mods for it.
- Compress it in JPEG with quality settings no lower than 80. 90 is fine.
Quality over quantity
Make sure you do not upload zillions of pictures for the same subject. Do not upload 20 generic screenshots with level views, better upload 4-5 screenshots of the specific objects you can say something about. Learn to capture the most recognizable places in the game.
You upload in-game screenshot found by Google
- Make sure this screenshot is the largest available. Use Google Image search for this purpose.
You found or can retake some picture uploaded to this wiki
- Do it! It would be nice to increase the quality of existing images rather then just deleting them.
Categorize the image you just uploaded! Make sure it has at least 1 category. Check the existing categories, if noone of them are applicable, you can use your own, but make sure your category is applicable to future images. Do not make them too broad as well. For example, category "Image" that will include every single image uploaded is a totally awful idea. We need categories to sort images, not for the matter being.