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[[File:loadscrn Tokyo.jpg|thumb|250px|Tokyo loading screen]]
[[File:284130-tony-hawk-s-pro-skater-3-playstation-2-screenshot-skating.jpeg|thumb|310px|The Epic Tokyo Rollin.]]Tokyo is the final normal career mode level of ''[[Tony Hawk's Pro Skater 3]]''. It serves as the final competition level of the game. Unlike most other competition levels in the ''[[Tony Hawk's Game Series|Tony Hawk Series]]'', this level is based off of a real location, but the level's skating zones are fictional. The only other competition level that shares this trait is ''[[Roswell|Roswell, New Mexico]]''. The level is known for its crazy loop, blimp laser grid, many vert locations, high risk billboard grinds, and its secret area full of halfpipes and long grinds. After completing this level you are rewarded with completing the career of the game, but it is not the last career level of the game however, as completing Tokyo also unlocks the ''[[Cruise Ship]]''.
 
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'''Tokyo''' is the eighth level in [[Tony Hawk's Pro Skater 3]].
   
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== Level description ==
==Gap List==
 
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Tokyo is the final competition level of the game. Unlike most other competition levels in the ''[[Tony Hawk's Game Series|Tony Hawk Series]]'', this level is based off of a real location, but the level's skating zones are fictional. The only other competition level that shares this trait is ''[[Roswell|Roswell, New Mexico]]''.
   
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The level is known for its crazy loops, blimp laser grid, vert locations, high risk billboard grinds, and its secret area full of halfpipes and long grinds. After completing this level you are rewarded with completing the career of the game, but unlike Roswell and [[Bullring]], it is not the last career level of the game however, as completing Tokyo unlocks, ''[[Cruise Ship]]''.
''View the gap list here:[[Tokyo Mega Mecha Mayhem/Gap List| Tokyo Mega Mecha Mayhem/Gap List]].''
 
   
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== Trivia ==
{{Template:Tony Hawk's Pro Skater 3 levels}}
 
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*If the player grinds two strings holding up a circle shaped sign, the sign will fall and reveal a secret area.
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*The player can reach the big red holographic platform in the middle of the level.
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*It is possible to do land a [[Car Plant]] behind the level where you start. The player would have to time their ollie off the roof to land on the driving cars. Of course, since the cars don't stop, they can cause the player to bail if he were to land in front of one. And, of course they are at the out-of-bounds area, the player will be taken back to the level.
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*Many of the gaps in the level are named after Japanese food dishes.
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== See also ==
 
*[[Tokyo Mega Mecha Mayhem/Gap List|Tokyo Gap List]]
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== Gallery ==
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<gallery>
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THPS3 Tokyo prev1.jpg
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THPS3 Tokyo prev2.jpg
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THPS3 Tokyo prev3.jpg
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</gallery>
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{{Tony Hawk's Pro Skater 3 levels}}
 
[[Category:Tony Hawk's Pro Skater 3 levels]]
 
[[Category:Tony Hawk's Pro Skater 3 levels]]
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[[Category:Game Levels]]

Revision as of 22:54, 19 August 2019

Loadscrn Tokyo

Tokyo loading screen

Tokyo is the eighth level in Tony Hawk's Pro Skater 3.

Level description

Tokyo is the final competition level of the game. Unlike most other competition levels in the Tony Hawk Series, this level is based off of a real location, but the level's skating zones are fictional. The only other competition level that shares this trait is Roswell, New Mexico.

The level is known for its crazy loops, blimp laser grid, vert locations, high risk billboard grinds, and its secret area full of halfpipes and long grinds. After completing this level you are rewarded with completing the career of the game, but unlike Roswell and Bullring, it is not the last career level of the game however, as completing Tokyo unlocks, Cruise Ship.

Trivia

  • If the player grinds two strings holding up a circle shaped sign, the sign will fall and reveal a secret area.
  • The player can reach the big red holographic platform in the middle of the level.
  • It is possible to do land a Car Plant behind the level where you start. The player would have to time their ollie off the roof to land on the driving cars. Of course, since the cars don't stop, they can cause the player to bail if he were to land in front of one. And, of course they are at the out-of-bounds area, the player will be taken back to the level.
  • Many of the gaps in the level are named after Japanese food dishes.

See also

Gallery


Tony Hawk's Pro Skater 3 levels
FoundryCanadaRioSuburbiaAirportSkater Island Los AngelesTokyoCruise ShipOil RigDownhillParis

WarehouseBurnsideRoswell