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THPS2 E3 Beta is a version of THPS2 presented at E3 Expo dated May 9, 2000. It was distributed in a limited amount for press and was speculated to be available up until its release in 2016 by Sairuk on Hidden Palace.

Noticeable differences[]

General[]

  • General physics differences. Skaters are much faster and they lose balance faster too.
  • No Comply is not yet in the game, still triggers Nollie from THPS.
  • Options screen is not available. Redirects to skateshop screen instead.
  • Digits and + sign are colored golden, just like special tricks.
  • Instead of $250 there was $20.
  • Cash pickups add text directly to the trick string, just like Bonus pickups from THPS did: "20 Spot", "Fitty Bucks" and "100 bucks, you're rich!" respectively.
  • Tricks and stats editing is not available yet.
  • Only 1 deck per skater is available and there are no other decks in game files.
  • Only 5 levels are selectable in the game, but all of them are present in game files.
  • All pro skaters are present, as well as Skater X (CAS). None of the secret skaters are in the game, not even in game files.

Skaters[]

  • Hawk style A - different logo
  • Steamer style B - black t-shirt
  • Rowley style B - red t-shirt

Levels[]

Hangar[]

The hangar in this beta is at a very early iteration, however the shape of the level already matches the final look.

  • Overall texturing is very simple.
  • The wall in the middle is much thicker, there are several shatterable objects there.
  • After the propeller opens the door to the windy tunnel, it keeps rotating for a while, killing skater if he attempts to pass through.
  • Pilot wings are different.
  • Outside helipad is not yet there. There is some dispatcher room above it, that reminds a lot the one added in THPS2x, except it's larger. Due to the game files from PC beta it was planned to record some dispatcher lines to be triggered at random.
  • If helipad restart is used, the fallen objects will raise to the top.
  • Banners are for "Alcoholics Anonymous" and "Delbonics Airlines"
  • Helicopter propeller and its corresponding rail are misaligned, causing skater to grind the air.

School 2[]

Generally looks finished, except has a lot of details that did not make it to the final version.

  • There is a thin support for the awning at the beginning of the level.
  • The awning itself is shorter and a bit harder to reach, since there is no kicker beneath.
  • There are 2 roof vents for every spot: the one that made it to the final (square box with animated texture) andanother one, which is the actual rotating round model. It shatters upon landing.
  • There are 2 pipes between the roofs in the middle instead of one. One of them is broken and some steam effect is added on top.
  • 8 hall passes intead of 5.
  • Gym is unlockable in this version and the other entrance at Gonz rail actually opens too (it is shut tight in final version, causing a rail glitch).
  • There is a rail between two QPs at the basketball court.
  • Some graffitis are missing int the dumpster corner at Gonz rail.
  • There is a bit more vegetation.
  • There are additional bounceable trashcans and a dumpster between 2 rails.

Marseille[]

No major differences from the final. Secret area is available. No cash in career mode.

New York[]

  • The most known difference is the small passage above the pit that connects 2 streets.
  • Fire hydrants are there, but don't have any goal attached yet.
  • You can actually fall into the manhole between the kickers. It just kills the skater though.
  • There is no ramp near the Joey's Place.
  • There are actually 3 Joey's Sculpure and you have to perform Smith grind on each in order to complete the goal.
  • 50 bucks pickup in front of the subway entrance unlocks it.
  • There are subway tokens too, but they look different.
  • The base of the statue has 2 levels and you can't get there without jump.
  • Female scream is much more terrifying in this version.
  • Police siren triggers really often on this level.

Venice Beach[]

The Pit is almost complete in this version, what's missing are the surroundings.

  • The building to the left was meant to be the Police station. Instead of a dead end wall (at the 2nd bum) there was a turnaround, leading to the other entrance, which was a passage back to the stairs.
  • It was planned to record police lines to be triggered at random according to PC beta files.

Venice Beach 2P[]

Much bigger surprise is 2P version of the level, since it's a much earlier version, featuring only basic models of The Pit and a lot more outer city surroundings, including the car wash model that would be later used in Los Angeles.

Skatestreet[]

Minor differences. The locked doors do not disappear once unlocked.

Philadelphia[]

Valves to drain the fountain are missing.

The Bullring[]

Other than being half-textured, no noticeable difference from the final.

Skate Heaven[]

  • Despite Tony Island and Wallows being finished in this version, Sadlands/playground area of the level is not textured properly yet. It also has minor differences like a chain sphere on top of the pit, lots of plywood plates around, 2 basketball backboards.

Chopper Drop[]

There is no helicopter and no finish banner.

Known cheat codes[]

  • SCRX - press select to freeze gameplay
  • SCULL - fat + kid mode?
  • DDTDDT - debug info
  • SLUSL - slomo
  • RUST - remove blood
  • RULS - perfect balance
  • DUSCU - disco mode
  • DULLDULL - fps counter and skater stats
  • CUTCUT - timer at zero
  • SLUT - hide GUI
  • STUD - stats 10
  • XSSTUD - stats 13
  • XXXXS - thin skater
  • XXXXL - thick skater
  • TUSTUR - loading test
  • TRUSTLUST - can select locked levels
  • SCXUD - skip to restart
  • CRUDCRUST - thps1 leftover
  • XTCDUR - full special

Gallery[]

External links[]


Known betas
THPS Early BetaTHPS SK707 BetaTHPS Later Beta
THPS2 Preview (Jul 10, 2000)THPS2 E3 BetaTHPS2 DemoTHPS2 PC Beta
THPS3 Early BetaTHPS3 Pre-release
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